<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Babylonian Twins (1993, Amiga) Devlog - itch.io</title><link>https://bithunch.itch.io/babylonian-twins</link><description>The first commercial video game made in Iraq. Finished in 1993. Released for the first time — 33 years later. Free.</description><item><guid>https://bithunch.itch.io/babylonian-twins/devlog/1649521/the-full-1993-amiga-game-the-real-disks-finally-free</guid><title>The full 1993 Amiga game — the real disks, finally free</title><link>https://bithunch.itch.io/babylonian-twins/devlog/1649521/the-full-1993-amiga-game-the-real-disks-finally-free</link><pubDate>Wed, 02 Sep 2026 07:38:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NzEzNTI0LnBuZw==/400x224%23c/AVgsgG.png"/><p>In 1993, in Baghdad, three of us made a video game. I&#039;m Rabah Shihab. I wrote it in pure 68000 assembly on a single Amiga 500 — 512KB of RAM, no hard drive, plugged into a TV. Murtadha Salman painte...</p>]]></description></item></channel></rss>